The new Industry Area tool is located in the same place as "Paint Park Area" or "Paint District" tools. Much like with Parklife and Park Areas or base game districts, defining an Industry Area happens with a brush tool. Now that we have the basic information let's get back to how to actually make an Industry Area. Without road access the Industry Area Buildings are unable to send out trucks full of precious resources. Secondly, and this is very important so sharpen your eyes, just like city service buildings the Industry Area Buildings do not spawn but are placed next to a road. For example, Farm Industry includes buildings such as Crop Fields, Milking Parlor and Barns while Oil Industry has Pumps, variety of different kinds of plants like Oil Sludge Pyrolysis Plant and Crude Oil Storage buildings. Each Industry Area type has it's own Extractors, Processing Buildings, Auxiliary Buildings and Raw Material Storage Buildings. Firstly the new Industry Buildings can be found in the revamped Garbage Service menu, which is now renamed to Garbage and Industry. To better understand how to approach creating your first Industry Area it might be wise to make couple of things clear. Note: Tutorials were made with a beta version of the Industries so you might notice some differences compared to the Dev Diary screenshots. All the tutorial videos will be available on this playlist at Paradox Interactive Youtube channel!
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